psychicsoftware
December 3, 2020
Conferences & Events, Demon Pit
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Demon Pit Wins Two Awards

December 3, 2020
Conferences & Events, Demon Pit
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Demon Pit was nominated for a number of awards at the annual Irish Game Awards (for games released in 2019) hosted by Imirt.

Imirt 2019 Irish Game Awards Page

We took two first prizes: Best Technical Achievement and Best Game Art.
We also took two runner up prizes: Best Game Design and Best Game Audio.


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October 11, 2018
Conferences & Events, Orbs.it
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Best Technical Achievement Award – Orbs.it

October 11, 2018
Conferences & Events, Orbs.it
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Orbs.it has won the “Best Technical Achievement” award for in the Imirt Awards for 2017!

Imirt is the Irish Gamemaker’s Association.

Orbs.it is a multiplayer game I wrote last year with some effective multi-server configuration and latency mitigation design decisions.. hence the award :-)

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August 20, 2018
Conferences & Events, Newby Chinese
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Newby Chinese conference paper

August 20, 2018
Conferences & Events, Newby Chinese
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Newby Chinese is a gamified system for learning Mandarin Chinese in a fun way, initially in a supervised classroom environment. I have been working on this with my friend and project collaborator Richard McCurry since 2016, and Richard’s core concept (which was always very engaging) has, in the last 9 months or so, really fleshed out and taken shape as a set of minigames and challenges tied together into competitive multiplayer races. Our first customer (a secondary school) starts using Newby Chinese in a couple of weeks time.

Last week we presented a paper at an academic conference – IEEE Games, Entertainment & Media. This included a demo of some of the interactive multiplayer minigames which make up our learning system. It went really well, and the 20 or so participants found it very engaging. My heavily-cached Ajax-and-Websockets NodeJs server performed exactly as I had hoped.

For more details and discussion you can download our full IEEE GEM conference paper here.
You can try a demo of Newby Chinese here.
The main Newby Chinese website is here.

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August 20, 2018
Conferences & Events
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Lie2Me / Fool Me Once

August 20, 2018
Conferences & Events
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Last week I co-presented a paper in which we discussed two related research projects: Lie2Me and Fool Me Once. In these, I’ve been working with Denis O’Hora, a colleague in NUIG who works in the Psychology Dept. We’re investigating the dynamic body-language features which are apparent when users are lying, and as part of this we had an installation for 3 months in the Science Gallery in Trinity College Dublin.

Our continuing work will, among other things, perhaps lead to useful applications in games artificial intelligence (AI), whereby AI agents can act more human-like, perhaps through mimicry or perhaps through deeper analytical “understanding” of human actions. My related work from 2011 was in the field of pathfinding in my car combat MMO “Darkwind“.

You can download our research paper here.
You can participate in the Lie2Me experiment here.

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PSYCHICSOFTWARE | Psychic Games Ltd.
Sam Redfern indie games developer and university academic