Archive for May, 2011

Chainsaws, Mr. Redfern!

This has to go down as one of the ‘good moments’ in my Darkwind odyssey.. Here’s the background: A few weeks ago, after much discussion, the Rules Council (RC) and I decided to downgrade the effectiveness of the ‘sniper’ specialism for heavy weapons. This was an attempt to rebalance the over-powerful car cannon and similar [...]

Mars Defender

My experiments using the tilt sensors to fly a spaceship model have turned into a 2D Asteroids-like game with 3D models. The tilt sensor has been replaced with standard virtual joystick controls for the iPhone. This started off as a simple shooter but quickly started to take on a story-line; I have about 20 missions [...]