I have been making good progress with my “social versus-ghost racer” Musclecar Online. A bunch of friends and Darkwind players have been testing it and having a bit of fun in the process.
The game is functionally almost complete at this stage, and we have been listed on indedb.com as well as being approved for distribution by Desura.com. I have pretty much decided it will be free-to-play on every possible platform, with monetization* via in-game purchases and (where appropriate) adverts.
*monetization: somehow that word only looks right with an American spelling. Lol.