psychicsoftware
July 8, 2015
Goblins & Grottos

Goblins & Grottos first playable prototype

July 8, 2015
Goblins & Grottos

We have reached an important milestone with Goblins & Grottos: our first public release prototype! You can download this for Windows and OSX over at GoblinsAndGrottos.com. The prototype has one game map built in, and the map editor component has been removed for the moment. The plan is to work on getting the map editor up to the standard needed for public release within the next month or so, and look towards another prototype at that stage.

We also put the game up onto Steam Greenlight and would appreciate it if you could vote for us there!

The reception so far has been really positive, and the quality of the trailer video (above) has certainly helped this! I’m delighted with the video editing skills of Jonas and the fantastic original music of Ian, and the way they synced these together in the trailer gives a very professional look.

And of course our main artist Björn has been busy too, working up some new ideas for enemies!


Including this Druid character who launches a pet owl as a scout. And changes into a bearded reindeer ;-)


And remember folks…


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Introducing Goblins & Grottos
Goblins & Grottos – Cutscene System

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PSYCHICSOFTWARE | Psychic Games Ltd.
Sam Redfern indie games developer and university academic