Doodle Bomber is a little game I made with graphics by my 10 yr old son, Andrew. It’s based on the old game Blitz that I used to play on the Apple II, where your plane flies across the landscape dropping bombs and levelling buildings.
I’m very pleased with the visual style (kudos to Andrew!) and especially like the little stickmen. As usual I have focused on sound effects and once again the endless bounty that is freesound.org turned up some rather brilliant yells and screams which the little guys emit as you blow them 40 feet in the air
I did a little pitch shifting on them, which turns it from “slightly disconcerting bloodcurdling yell” to “comedy effect yell”.
The stickmen run towards the nearest building, and build it from the ground up to 4 floors. At this point a gun appears on the top and starts shooting at you. Tanks also appear if you’re taking too long on a level.
Here’s a quick look at the Doodle Bomber game’s use of 2D sprites in a 3D world; it’s a nice way to get parallax effects. In actual gameplay, the camera scrolls along beside the airplane, and as the various pieces of scenery disappear off the left of the screen they are transported forwards to the right, to give the impression on an endless (looping) game world: