psychicsoftware
August 8, 2014
Darkwind

Darkwind marches towards Steam

August 8, 2014
Darkwind

I haven’t posted on here in too long, and it’s mostly because I have been very busy working on Darkwind again. The big news is that the game was greenlit in May, for release on Steam around the end of August.

Some of the main things I have been working on are:
– making the game ‘free to play’ with an in-game premium currency (‘Chromes’)
– overhaul of the lobby graphics
– integration of significant amount of functionality in the game client that was previously only available on the web site.

The last point is quite important, as we’ll hopefully get a big influx of new players from Steam, and the new player experience needs to be as good as it can. The split between 3D gameplay and web-based management has always been a bit awkward, so now you’ll be able to do core management of gang and vehicular assets from within the client, and complete management of squads – including set-up, travel, scouting, and multiplayer arrangement.

I have also been working again with Taskmasterpeace, one of the two guys who recorded all the excellent ‘sport commentator’ style vocals in the game. Task has been doing voice-overs for a series of tutorials I’m making about Darkwind.

Here’s a two-part tutorial on Deathracing:

Part 1: setting up

Part 2: playing the deathrace

Raycast Car
Musclecar Online 82% of the way to top 100 in Steam Greenlight

Newsletter

Join Email Newsletter

 
We take your privacy seriously and will never give your details to anyone else.

Presskit

Press Kit here

Games in Development

  • The Necromancer's Tale
  • Newby Chinese

Games Released

  • Darkwind: War on Wheels
  • Let's Break Stuff!
  • Musclecar Online
  • Goblins & Gottos
  • Orbs.it
  • Mars Defender
  • Demon Pit
  • Afterburn 2150
  • Block Rockin'
  • More on Gooogle Play
  • More on iOS Appstore

Unfinished Projects “On Hiatus”

  • Zed's Dead
  • Ping Pong Planets
  • Godkin

Archives

  • March 2025
  • August 2024
  • December 2023
  • June 2022
  • April 2022
  • May 2021
  • December 2020
  • November 2020
  • October 2020
  • August 2020
  • May 2020
  • March 2020
  • October 2019
  • October 2018
  • August 2018
  • July 2018
  • January 2018
  • September 2017
  • August 2017
  • May 2017
  • July 2016
  • May 2016
  • April 2016
  • December 2015
  • November 2015
  • September 2015
  • July 2015
  • May 2015
  • April 2015
  • February 2015
  • January 2015
  • December 2014
  • October 2014
  • August 2014
  • January 2014
  • December 2013
  • September 2013
  • July 2013
  • May 2013
  • April 2013
  • March 2013
  • December 2012
  • October 2012
  • August 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • March 2006
  • February 2006
  • January 2006
  • November 2005
  • October 2005
  • September 2005
  • August 2005
  • July 2005
  • December 1995

Categories

  • Afterburn 2150
  • Block Rockin'
  • Conferences & Events
  • Darkwind
  • Dead By Dawn
  • Demon Pit
  • Game Musings
  • Goblins & Grottos
  • Godkin
  • Guest Posts
  • Let's Break Stuff!
  • Mars Defender
  • Monster Melee
  • Musclecar Online
  • Newby Chinese
  • Orbs.it
  • PC Gamer
  • Rock Paper Shotgun
  • Techie
  • The Necromancer
  • Uncategorized
  • Zed's Dead

CyberChimps WordPress Themes

PSYCHICSOFTWARE | Psychic Games Ltd.
Sam Redfern indie games developer and university academic