This is the content from a complete 9-week undergrad course that I taught between January and April this year. I hope it’s useful to some other Shiva developers! WEEK 1 – intro, IDE, API overview Lecture 1 – Introduction Lab 1 – Setup Shiva + Mars Rotator Mars model (Collada .dae and .jpg) (for use [...]
Archive for the ‘Conferences’ Category
Genetic Algorithms – Game Dev. Magazine Article
May 1st, 2012
sam I was asked to write an article for a magazine called ‘Game Coder’. They seem to have nicely focused special issues, and they were planning an AI one so my article on Genetic Algorithms fitted in well.
Shiva Ninjaz!
January 26th, 2012
sam I have been asked to give a talk at tonight’s “Code Ninja” workshop. Code Ninja is a competition for Galway students involving mobile or web apps/games. So Shiva’s just perfect.. Anyway, here’s my presentation slides (pdf, 1MB).. I hope they’re useful to someone The talk is only 45 mins long, so there’s no way I’ll [...]
Game’On 2011 Conference
August 23rd, 2011
sam Here’s the presentation slides I used for my A* Pathfinding paper at the Game’On conference.. image quality reduced and Open Office has screwed up the fonts a bit but you get the idea.. [Presentation Slides here] (~1MB)
Pathfinding just like those clever humans..
June 18th, 2011
sam This paper discusses the use of empirical cost-surfaces derived from substantial amounts of player-traced movements in Darkwind, for the purposes of improving A* pathfinding by AI vehicles. My core ideas are that (i) there are a number of subtle factors related to both effectiveness and aesthetic value, which definine optimal routes around the terrains, and [...]
Game-On
March 9th, 2011
sam We’re going to be hosting the academic/industry crossover conference ‘Game On‘ here in Galway this year. My academic colleague Colm asked me to help out on the organising team, which I’m happy to do since I know he’ll run a tight ship and I’ll only need to row in behind him It was only really [...]
World of Love
January 31st, 2011
sam I was at the indie developers conference with the strange title ‘World of Love’ , presenting an invited paper on ‘Running an MMO part-time, single-handedly’. I wasn’t really sure if this would be of interest to people, but it turned out to definitely be so. I guess it has been the dream of most games [...]



Posted in